Karel's constitution of 9 is also lower than Harken's constitution of 11, leading to Karel potentially taking speed reductions with heavier swords. Statwise, Karel has superior skill, speed, luck, and resistance, as well as superior growths in skill, speed, and luck, leading to an ease in critically hitting enemies, but potential difficulty in surviving attacks and dealing high raw damage. Both come at level 8, and both come with some of the rarest weapons in the game: Harken has the only obtainable Brave Sword (which can be used by any sword user) and Karel has one of only two Wo Daos (which are restricted to being useable by only Myrmidons, Swordmasters, and a promoted Lyn). While Harken's class may make comparisons to Raven inevitable, a more practical comparison takes place between Harken and Karel as only one can be recruited, there exists a decision that the player must make. ![]() Overall, Harken is a useful character and starts out very strong, and will stay strong throughout the rest of the game. While not of great significance, his Fire Affinity can increase the offense of both himself any of his support partners greatly. He is worth the effort for recruitment due to his 1-2 range and preferable stat-spread (his only significant deficit is speed, which is already sufficient to double most enemies) that gives him far greater utility for almost any playthrough. The hero class offers fantastic utility which warrants using him in almost any play-through. He can immediately contribute at a very high level, and while his growths are not as high as comparable early-game units, they are more than acceptable. Harken has good base stats that can even be useful as late as the final chapter regardless of the mode one is playing. ![]() This character analysis section may not be accurate to every player's experience.
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